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    ResEdit: Bug Reports & Ideas

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    • H
      Helper
      last edited by

      On 04/11/2015 at 04:48, xxxxxxxx wrote:

      So you want to compile it yourself and not use the downloaad from the "Releases" page? Just want to be sure before I spend time writing instructions. 😉

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      • H
        Helper
        last edited by

        On 04/11/2015 at 04:50, xxxxxxxx wrote:

        Blush. Didn't think about that 🙂

        -b

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        • H
          Helper
          last edited by

          On 04/11/2015 at 05:09, xxxxxxxx wrote:

          Hello
          I don't know how to make request at github, always use Issue feature.

          I'm interesting why ResEdit has not feature to edit and create resource for NodeData or for 'linear' Container gui. Or if missed somewhere, i'm sorry

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          • H
            Helper
            last edited by

            On 04/11/2015 at 06:23, xxxxxxxx wrote:

            @Bonsal: Maybe you skipped it but I wrote about it in my first reply already 🙂

            @Ilya: Just create an Issue with your request, it doesn't need to be a bug report but can be anything related.

            ResEdit was not constructed for editing description resources, I think making it work with these as well would be more work than an actual new plugin.

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            • H
              Helper
              last edited by

              On 04/11/2015 at 06:39, xxxxxxxx wrote:

              Nikals, thanks

              As i understand edit of dialogs is possible by saving of macro-file(last construction) and import of it for edit >>> yes for new project

              Main question, maybe not for you, for someone from sdk teamers or c4d dev team - was how easy to make gui of object, tag, xpresso-node

              i often found questions about IDE for GUI in scripting/programming sections at other forums

              Upd.
              I remember a few tools from Lazaros aka Nitroman, Scott Ayers to make resources

              Ha, Niklas i remember yours - http://forums.cgsociety.org/showthread.php?p=7033391#post7033391

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              • H
                Helper
                last edited by

                On 04/11/2015 at 07:36, xxxxxxxx wrote:

                Originally posted by xxxxxxxx

                Maybe you skipped it but I wrote about it in my first reply already 🙂

                I need new glasses...

                -b

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                • H
                  Helper
                  last edited by

                  On 05/11/2015 at 04:44, xxxxxxxx wrote:

                  Originally posted by xxxxxxxx

                  Nikals, thanks

                  As i understand edit of dialogs is possible by saving of macro-file(last construction) and import of it for edit >>> yes for new project

                  Main question, maybe not for you, for someone from sdk teamers or c4d dev team - was how easy to make gui of object, tag, xpresso-node

                  i often found questions about IDE for GUI in scripting/programming sections at other forums

                  I find writing description resources by hand very easy compared to dialog resources.

                  Originally posted by xxxxxxxx

                  Upd.
                  I remember a few tools from Lazaros aka Nitroman, Scott Ayers to make resources

                  Ha, Niklas i remember yours - http://forums.cgsociety.org/showthread.php?p=7033391#post7033391

                  I don't know any other tools to be honest, but that one's years old and pretty bad Tongue

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                  • H
                    Helper
                    last edited by

                    On 05/11/2015 at 07:59, xxxxxxxx wrote:

                    Btw, I just added an R16 Windows build available here.

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                    • H
                      Helper
                      last edited by

                      On 05/11/2015 at 09:36, xxxxxxxx wrote:

                      I've never made any resource tools.
                      You might be thinking of a C# app I wrote to help create GeDialog plugins in C.O.F.F.E.E.

                      -ScottA

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                      • H
                        Helper
                        last edited by

                        On 05/11/2015 at 11:12, xxxxxxxx wrote:

                        I've just uploaded a new version with a bunch of fixes: https://github.com/nr-plugins/resedit/releases/tag/v1.2

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                        • H
                          Helper
                          last edited by

                          On 06/11/2015 at 20:08, xxxxxxxx wrote:

                          Hello
                          Thank you for reply and updates.

                          Also does craftfile be for your Creator?

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                          • H
                            Helper
                            last edited by

                            On 06/11/2015 at 23:18, xxxxxxxx wrote:

                            There's some (rough) build instructions here: https://github.com/nr-plugins/resedit/blob/master/README.md#build-instructions

                            I've been working on another prototype called Craftr and found it to be
                            superior. Creator is deprecated. 🙂

                            Best, Niklas

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              On 07/11/2015 at 00:13, xxxxxxxx wrote:

                              Originally posted by xxxxxxxx

                              There's some (rough) build instructions here: https://github.com/nr-plugins/resedit/blob/master/README.md#build-instructions

                              I've been working on another prototype called Craftr and found it to be
                              superior. Creator is deprecated. 🙂

                              Best, Niklas

                              Thanks 👍
                              Slighter differ as scons(or exscons for cg)

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