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    ResEdit: Bug Reports & Ideas

    General Discussion
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    • H
      Helper
      last edited by

      On 03/11/2015 at 16:08, xxxxxxxx wrote:

      Hi there,

      I would like collect a list of bugs/problems and maybe even
      ideas and enhancements for resedit, and when I find the time
      I will try to fix/implement them.

      My fork of the ResEdit plugin is here. Please post here or to
      the repositories' Issue Tracker.

      Cheers,
      _N

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 04/11/2015 at 01:52, xxxxxxxx wrote:

        This is great Niklas!
        Is your fork the same as the one we can DL from Maxon? If it's different from Maxons i don't know how to give you feedback on your version as i don't know how to compile your project on osx 🙂
        I know a little bit of xcode but not enough to set up the compiler etc.

        -b

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        • H
          Helper
          last edited by

          On 04/11/2015 at 03:20, xxxxxxxx wrote:

          Hey Bonsak,

          right now you can find a download for R16 OSX on the "Releases" page. Despite a single line that lead to
          a compile error, the code absolutely unchanged from the code of the original repository.

          I think you should use my build of the plugin since I experience very strange issues from the official
          build with higher release numbers (the version you can download from the PluginCafe website is
          compiled with R14 and this might be the reason for the strange behaviour/crashes).

          Cheers,
          -N

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            On 04/11/2015 at 04:20, xxxxxxxx wrote:

            Thanks. I'm still not sure how to compile your version on osx though. Maybe you could include a XCode project in the repo? I have no idea how to set that up 🙂

            -b

            1 Reply Last reply Reply Quote 0
            • H
              Helper
              last edited by

              On 04/11/2015 at 04:48, xxxxxxxx wrote:

              So you want to compile it yourself and not use the downloaad from the "Releases" page? Just want to be sure before I spend time writing instructions. 😉

              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                On 04/11/2015 at 04:50, xxxxxxxx wrote:

                Blush. Didn't think about that 🙂

                -b

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                • H
                  Helper
                  last edited by

                  On 04/11/2015 at 05:09, xxxxxxxx wrote:

                  Hello
                  I don't know how to make request at github, always use Issue feature.

                  I'm interesting why ResEdit has not feature to edit and create resource for NodeData or for 'linear' Container gui. Or if missed somewhere, i'm sorry

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                  • H
                    Helper
                    last edited by

                    On 04/11/2015 at 06:23, xxxxxxxx wrote:

                    @Bonsal: Maybe you skipped it but I wrote about it in my first reply already 🙂

                    @Ilya: Just create an Issue with your request, it doesn't need to be a bug report but can be anything related.

                    ResEdit was not constructed for editing description resources, I think making it work with these as well would be more work than an actual new plugin.

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      On 04/11/2015 at 06:39, xxxxxxxx wrote:

                      Nikals, thanks

                      As i understand edit of dialogs is possible by saving of macro-file(last construction) and import of it for edit >>> yes for new project

                      Main question, maybe not for you, for someone from sdk teamers or c4d dev team - was how easy to make gui of object, tag, xpresso-node

                      i often found questions about IDE for GUI in scripting/programming sections at other forums

                      Upd.
                      I remember a few tools from Lazaros aka Nitroman, Scott Ayers to make resources

                      Ha, Niklas i remember yours - http://forums.cgsociety.org/showthread.php?p=7033391#post7033391

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        On 04/11/2015 at 07:36, xxxxxxxx wrote:

                        Originally posted by xxxxxxxx

                        Maybe you skipped it but I wrote about it in my first reply already 🙂

                        I need new glasses...

                        -b

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                        • H
                          Helper
                          last edited by

                          On 05/11/2015 at 04:44, xxxxxxxx wrote:

                          Originally posted by xxxxxxxx

                          Nikals, thanks

                          As i understand edit of dialogs is possible by saving of macro-file(last construction) and import of it for edit >>> yes for new project

                          Main question, maybe not for you, for someone from sdk teamers or c4d dev team - was how easy to make gui of object, tag, xpresso-node

                          i often found questions about IDE for GUI in scripting/programming sections at other forums

                          I find writing description resources by hand very easy compared to dialog resources.

                          Originally posted by xxxxxxxx

                          Upd.
                          I remember a few tools from Lazaros aka Nitroman, Scott Ayers to make resources

                          Ha, Niklas i remember yours - http://forums.cgsociety.org/showthread.php?p=7033391#post7033391

                          I don't know any other tools to be honest, but that one's years old and pretty bad Tongue

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                          • H
                            Helper
                            last edited by

                            On 05/11/2015 at 07:59, xxxxxxxx wrote:

                            Btw, I just added an R16 Windows build available here.

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              On 05/11/2015 at 09:36, xxxxxxxx wrote:

                              I've never made any resource tools.
                              You might be thinking of a C# app I wrote to help create GeDialog plugins in C.O.F.F.E.E.

                              -ScottA

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                              • H
                                Helper
                                last edited by

                                On 05/11/2015 at 11:12, xxxxxxxx wrote:

                                I've just uploaded a new version with a bunch of fixes: https://github.com/nr-plugins/resedit/releases/tag/v1.2

                                1 Reply Last reply Reply Quote 0
                                • H
                                  Helper
                                  last edited by

                                  On 06/11/2015 at 20:08, xxxxxxxx wrote:

                                  Hello
                                  Thank you for reply and updates.

                                  Also does craftfile be for your Creator?

                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    Helper
                                    last edited by

                                    On 06/11/2015 at 23:18, xxxxxxxx wrote:

                                    There's some (rough) build instructions here: https://github.com/nr-plugins/resedit/blob/master/README.md#build-instructions

                                    I've been working on another prototype called Craftr and found it to be
                                    superior. Creator is deprecated. 🙂

                                    Best, Niklas

                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      Helper
                                      last edited by

                                      On 07/11/2015 at 00:13, xxxxxxxx wrote:

                                      Originally posted by xxxxxxxx

                                      There's some (rough) build instructions here: https://github.com/nr-plugins/resedit/blob/master/README.md#build-instructions

                                      I've been working on another prototype called Craftr and found it to be
                                      superior. Creator is deprecated. 🙂

                                      Best, Niklas

                                      Thanks 👍
                                      Slighter differ as scons(or exscons for cg)

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