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    Create tex Folder in project directory

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    • H
      Helper
      last edited by

      On 31/08/2015 at 02:48, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R16 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Greetings !

      I have a .c4d project in <project_path>/my_project.c4d.
      I want to transfer some textures to <project_path>/tex folder but it doesn't always exist.
      Are there C4D calls to create the standard asset directory or do i have to do it manually with c++ calls ?

      thnx.

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      • H
        Helper
        last edited by

        On 31/08/2015 at 03:48, xxxxxxxx wrote:

        "Save as Project..." or "Save Project with Assets..." is the standard C4D procedure that does this.  You should use SaveProject() in C++.

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        • H
          Helper
          last edited by

          On 01/09/2015 at 05:33, xxxxxxxx wrote:

          Hi,

          you can also manually create the folder structure using the functions from GeFile. And BaseDocument provides GetDocumentPath().

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          • H
            Helper
            last edited by

            On 03/09/2015 at 12:53, xxxxxxxx wrote:

            Thank you very much for your responses !

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