Turning Reflectance Layers On / Off
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On 15/10/2014 at 17:34, xxxxxxxx wrote:
Hey there!
Is there a way to turn on / off different layers in the Reflectance channel using the Python API? I want to be able to toggle the eyeball switch on my Specular layer based on some User Data. Any help would be greatly appreciated.
Thanks!
joey
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On 16/10/2014 at 07:15, xxxxxxxx wrote:
Hello,
Reflectance is currently not supported by the Python API. You can only access it with the
C++ Material class
[URL-REMOVED].Best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 10/10/2017 at 18:05, xxxxxxxx wrote:
This is now possible.
"""Name-US: Toggle Reflectance Description-US: Toggle the first reflectance layer on/off. """ import c4d from c4d import gui def main() : mat = doc.GetActiveMaterial() if not mat: return doc.StartUndo() doc.AddUndo(c4d.UNDOTYPE_CHANGE, mat) layer = mat.GetReflectionLayerIndex(0) # Get the top-most layer if not layer: return flags = layer.GetFlags() if flags is None: return active_toggled_flags = flags ^ c4d.REFLECTION_FLAG_ACTIVE layer.SetFlags(active_toggled_flags) doc.EndUndo() c4d.EventAdd() if __name__=='__main__': main()
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On 05/11/2017 at 05:59, xxxxxxxx wrote:
thanks for the update, is it now possible to enable/disable individual Reflectance Layers in Xpressso?
My hack is going to be just to turn the Brightness to 0% otherwise lol
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On 06/11/2017 at 02:41, xxxxxxxx wrote:
Hello,
the activity state of a reflectance layer is stored in a flag, not a parameter. So I'm afraid it is not possible to edit this value using XPresso.
best wishes,
Sebastian -
On 07/11/2017 at 05:44, xxxxxxxx wrote:
Hey,
Thanks for the answer. I did test using Xpresso to turn the Brightness of the Color channel to 0% and it works the same as turning the flag to 0. Or at least it Renders the same, not sure on the back end.
I need to get back into Python and C++ again. Xpresso can do so much though.
Cheers,
Matt