GetInputEvent - Enter Key
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On 12/09/2014 at 17:21, xxxxxxxx wrote:
I have a script / command plugin. On the main dialog is a text edit field, and a save button. How would I capture the input event of the enter key while in the dialog and have that run commands?
Thanks,
Joe -
On 16/09/2014 at 03:17, xxxxxxxx wrote:
Hello,
It seems there is no special Event triggered when "Enter" was pressed. But you can check if "Enter" is pressed:
def Message(self, msg, result) : bc = c4d.BaseContainer() ok = c4d.gui.GetInputState(c4d.BFM_INPUT_KEYBOARD,c4d.KEY_ENTER, bc) if ok: if bc[c4d.BFM_INPUT_VALUE] == 1: print ("Enter is pressed!") return super(MyDialog, self).Message(msg,result)
GetInputState
[URL-REMOVED]let's you check any keyboard or mouse property. The "Enter" key is defined viac4d.KEY_ENTER
[URL-REMOVED]. If theBFM_INPUT_VALUE
[URL-REMOVED] is 1 the key is pressed.Best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.