GetClone without hierarchy
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/11/2002 at 08:24, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.012
Platform:
Language(s) : C.O.F.F.E.E ;---------
Hi,
I´m trying to get a clone of an Object without getting any children of this object. Using obj->GetClone(0) doesn´t work. (1,2,3 doesn´t work either. Why aren´t the flags documented anyway? )
How does it work then?
Thanks -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/11/2002 at 12:54, xxxxxxxx wrote:
Hi,
the flags are documented, just not at the place where you would expect it. You can find the available flags on the doc page for the CopyTo method.
I just tried it with the following code and it seems to work with the same tags, that are listed there: <[URL-REMOVED]>
>\> \> \> \> > // Aktuelles Objekt bestimmen \> > var currentObject = GetActiveObject(doc); \> \> \> \> \> var clone; \> > clone = currentObject->GetClone(CL_NO_HIERARCHY); \> > \> > GetActiveDocument()->InsertObject(clone, NULL, NULL); \> \> \> \> \> // C4D mitteilen, dass sich das aktuelle Dokument geändert hat \> > GeEventAdd(DOCUMENT_CHANGED); \> > \> \>
CIAO
Daniel
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/11/2002 at 13:00, xxxxxxxx wrote:
Ahhh! Thanks very much. Wouldn´t have expected it there. Thanks!