running plugin from different folder
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 12:17, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 14
 Platform: Windows ;
 Language(s) : C++ ;--------- 
 is it possible to run the plugin from different folder
 example:
 normal plugin is located at Maxon\cinema4d\plugins\myplugincan i make it run from path (for example) "c:\myplugin" 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 13:58, xxxxxxxx wrote: No, it isn't, unless you don't load the plugin yourself from a plugin which again lies in Cinema 4D's plugin directory. -Nik 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 14:04, xxxxxxxx wrote: well i want to do this ...but how  
 (i know i need to load the plugin custom folder path from another plugin inside cinema4d plugins folder)
 i just need basic steps no need for actual code
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 14:33, xxxxxxxx wrote: You should be able to do this using an Environment Variable set up. 
 Did this long ago for a while but its very "global" (All Cinema versions see
 this link)Some efforts here: 
 http://forums.cgsociety.org/showthread.php?f=47&t;=948633&highlight;=EnvironmentCheers 
 Lennart
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 20:01, xxxxxxxx wrote: well from what i've seen (what i understand) is that you have changed environment variables to force cinema4d to look at the folder u want ...but that's not exactly what i want (as i want my plugin to be shipped and don't know if it will be possible to change other ppl environment variables in windows) what I (imagined) to be possible is to: 
 1-make the main plugin file .cdl/.cdl64 inside cinema4d plugins folder
 2-make a part in that main plugin file to refer to a custom path of another precompiled plugin file (another .cdl/.cdl64) -_- like loading plugin from another plugin (if this is possible)
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/12/2012 at 23:28, xxxxxxxx wrote: 1. Load the library (using the OS API) 
 2. Redirect PluginStart(), PluginMessage() and PluginEnd() to it.Best, 
 Niklas
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 05/12/2012 at 06:31, xxxxxxxx wrote: thanks alot niklas  
 I think it should do the trick (though i didn't test it yet) but looking promising