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    Camera Question

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 14/02/2011 at 14:12, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   12 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Is it possible to have a camera that has a 360 degree panoramic projection?

      ~Shawn

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 14/02/2011 at 15:55, xxxxxxxx wrote:

        That's not possible, AFAIK.

        What you want is an environment map for later renderings (such as an animation with the camera on a fixed position), right?

        What you can do (and it actually gives better results than a spherical map) is to create a cubemap. Render out an image with quadratic aspect ratio, camera FOV on 90°. One rendering for each of the 6 directions. A cubemap camera rig can easily be created with XPresso, or with an expression plugin tag.

        Map the resulting images on a giant cube surrounding the scene.

        And if you really need a spherical image, you might be able to convert the cubemap to a spherical map using polar coordinates.

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