When scaling fails
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/10/2010 at 16:18, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R10-R12
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Which built-in object types will not respond to changes of their scaling values? For instance, changing the Scale of a Sweep NURBS has no effect on the results - one must scale the underlying spline objects. Any others of which to be aware (only generators or such)?ETA: This may be related to the fact that they are also Instances.
Thanks!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/10/2010 at 02:11, xxxxxxxx wrote:
Sorry I can't confirm. Scaling seems to work fine with all objects I tested. The only exception is the Hair object which does not scale the hair guides.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/10/2010 at 09:28, xxxxxxxx wrote:
And I can confirm that it can't be confirmed.
Must have had C4D in some odd configuration because I couldn't get Nulls or Sweep NURBS to scale the results. Now it seems to be working. Moving on...