Custom BaseList2D object in document
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 18/11/2009 at 07:13, xxxxxxxx wrote:
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Hello All,
i am tring to create a custom BaseList2D object in my plugin (Like LayerObject) form my Gedialog interface i'dd like to manage creation and various parameter of my custom object.
my question is how i can attach my object in document and how i can recurse in my custom objectlist ?
all the best
Franz -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/11/2009 at 12:26, xxxxxxxx wrote:
No news

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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/11/2009 at 06:19, xxxxxxxx wrote:
For plugins it's only possible with a scene hook. Its data is stored in the document.
cheers,
Matthias