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    AnimateDocument dont refresh Spline-anim

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 23/05/2009 at 10:04, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      OK hi

      i tryed a little bit with coffee and have the following problem

      i want show the position of an object of every frame

      so easy code:

      > <code>
      > CallCommand(12414); doc->AnimateDocument(ANIMATE_QUICK); var obj= doc->GetFirstObject(); println(obj->GetPosition());
      >
      > CallCommand(12414); doc->AnimateDocument(ANIMATE_QUICK); var obj= doc->GetFirstObject(); println(obj->GetPosition());
      > </code>

      I used that in the console, but the problem is this doesnt invole animations by tags

      for example a camera is following a spline

      So the camera dont have any Keyframes

      Should i use AnimateObject? if, how?

      Yours faithfully
      msthavoc

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/05/2009 at 11:35, xxxxxxxx wrote:

        \> \> \> CallCommand(13957); \> \> \> var obj= doc->GetFirstObject(); \> var basetime = doc->GetTime(); \> basetime->SetSecond(1); \> doc->AnimateObject(obj, basetime, 0); \> obj->MultiMessage(MSG_UPDATE); \> obj->Message(MSG_UPDATE); \> println(obj->GetPosition()); \> \> \> \> var obj= doc->GetFirstObject(); \> var basetime = doc->GetTime(); \> basetime->SetSecond(2); \> doc->AnimateObject(obj, basetime, 0); \> obj->MultiMessage(MSG_UPDATE); \> obj->Message(MSG_UPDATE); \> println(obj->GetPosition()); \> \> \> \>

        I also tried AnimateObject() but this is really curios because

        first time it prints the current position of my object

        and 2nd time the console outputs the right position

        but not of 2 different time but only 2 x the same position

        need help 🙂

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/05/2009 at 15:25, xxxxxxxx wrote:

          All you want is get the current position of the object printed in the console?
          Put the following in a CoffeeTag (Cinema R11)and press play.

          > \> main(doc,op) \> { \> if(!object()) return; // no selected object \> println(object()->GetPosition()); // Local position \> println(object()->GetMg()->GetV0()); // Global position \> } \>

          Cheers
          Lennart

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 24/05/2009 at 18:29, xxxxxxxx wrote:

            i dont want to use a coffee tag, i want create a plugin for exporting position and rotation

            so i cant use a tag.

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 25/05/2009 at 02:36, xxxxxxxx wrote:

              ok maybe i can use the tag temporarily

              so that i add this coffetag to an object which returns a value
              which i can read from the console but how, and would give me that the right positions of every frame

              Object Coffetag

              > \> main(doc,op) \> { \> \> if(!object()) return; // no selected object \> return (object()->GetMg()->GetV0()); // Global position \> \> } \> \>

              my console command

              > \> var obj = doc->GetFirstObject(); println(obj->GetFirstTag()); \> \>

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 25/05/2009 at 04:49, xxxxxxxx wrote:

                It 's hard to tell what you really want to do.
                You say you want to export position and rotation
                of an object for each frame.
                What exactly is it that you want to export?
                And export to what?

                Cheers
                Lennart

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 25/05/2009 at 05:47, xxxxxxxx wrote:

                  currently I write a plugin for exporting a camera

                  but the problem is that the export dont work with cameras which are controlled by tags, for example a follow spline tag (or which is called, sorry use german version of c4d)

                  So for testing i use just a console command which shows the problem exactly

                  > <code>
                  >
                  > CallCommand(12414); doc->AnimateDocument(ANIMATE_QUICK); var obj= doc->GetFirstObject(); println(obj->GetPosition());
                  >
                  > CallCommand(12414); doc->AnimateDocument(ANIMATE_QUICK); var obj= doc->GetFirstObject(); println(obj->GetPosition());
                  >
                  > </code>

                  by using that with a cameraobject (at first position), animated with keyframes you get the right positions from 2 frames

                  with a camera with taganimation, you get only 2 times the same position from one position

                  so if i can fix it, i could take that console command, make a loop and can use it in my plugin

                  Hope its allowed to link images

                  so here you can see my problem, i stored the position of each frame in that entryfield

                  keyframe animation

                  tag animation

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 25/05/2009 at 07:00, xxxxxxxx wrote:

                    As for getting the animated pos/rot using a script/Menu plugin,
                    check the thread(CGTalk post #11). that script by Adam Swaab
                    will animate your document.

                    http://forums.cgsociety.org/showthread.php?f=47&t;=742967&highlight;=holy+grail

                    Substitute the "CallCommand(12410);//record" line with:

                    op->GetMg()->GetHPB(); // rotation
                    op->GetMg()->GetV0(); // position

                    The export to BHV I have no experience of.

                    Cheers
                    Lennart

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 25/05/2009 at 13:17, xxxxxxxx wrote:

                      thank you very much seems to work

                      Yours faithfully
                      msthavoc

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