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    Working around missing QuickTime support?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 08/06/2007 at 00:51, xxxxxxxx wrote:

      Sorry, absolutely no clue. This is definetly not my metier. My very guess would have been Paintlib too, but I donΒ΄t have any experience with it.

      No help, but a sign of life at least! πŸ™‚

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 10/06/2007 at 21:35, xxxxxxxx wrote:

        Unfortunately, Paintlib is a mess with missing source/header files and other problems.

        For PNG support, libpng is it. Wow! It loads PNGs (even with alpha channels) 5+ times faster than the QuickTime support used by Cinema 4D. I am converting all of my version support to use it instead.

        If anyone needs such support for 64-bit Windows (or generally in Cinema 4D), I'd be happy to forward my source.

        Thanks,

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 12/06/2007 at 07:34, xxxxxxxx wrote:

          thanks for the info. Glad you found something. πŸ™‚

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 12/06/2007 at 11:07, xxxxxxxx wrote:

            One thing to note is that libpng doesn't currently come with VS2005, CodeWarrior, or Xcode projects. There is a VS2003 project, but I found it clumsy in conversion and built my own from the zlib static lib project used by the plugin.

            Even then, I had to fiddle with this project's build settings to remove 'unresolved external symbol' errors related to libpng during link with my plugin - about three hours of frustration before it started working. πŸ˜‰

            Still dealing with a similar situation in Xcode - unresolved external links which seem to be functions that aren't being included by any of the billion #defines. This will require some detective work. πŸ™‚

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 28/11/2007 at 02:20, xxxxxxxx wrote:

              Quote: _If anyone needs such support for 64-bit Windows (or generally in Cinema 4D), I'd be happy to forward my source.
              >
              > * * *
              _


              Hey Robert,

              this is exactly what i was looking for, since all 64-bit/vista users cant run my plugin anymore, it would be great if you could share that piece of code.

              thanks in advance!

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              • H Offline
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 28/11/2007 at 13:03, xxxxxxxx wrote:

                Are you looking to use libpng for PNG image file support in these Windows versions?

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                • H Offline
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 28/11/2007 at 15:20, xxxxxxxx wrote:

                  yes, or eventually anything else that works πŸ™‚

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                  • H Offline
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 28/11/2007 at 16:56, xxxxxxxx wrote:

                    You can download a zip containing the following from the link below:

                    - 64-bit Windows static libs built with VS2005
                    - Headers for zlib and libpng (libpng requires zlib for compression/decompression)
                    - Readme.txt to exemplify use of the PngLoad class

                    Of course, you can download the latest zlib and libpng if you need to build the static libs yourself. It is a bit tricky to set up the VS2005 project (as none accompanies these libs).

                    http://www.kuroyumes-developmentzone.com/_private_/libpng&src.zip;

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                    • H Offline
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 29/11/2007 at 00:50, xxxxxxxx wrote:

                      thank you. but i cant download that file. also cant open your site.

                      can you please mail me the file?
                      yvescolle at hotmail dot com

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                      • H Offline
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 29/11/2007 at 08:16, xxxxxxxx wrote:

                        Can you try the link again and let me know if it works? I just upgraded NAV and, brilliant, it didn't retain any of my previous settings. I can access everything, but can't test offsite. Working on getting the entire server back online. Hopefully the web server is accessible now.

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                        • H Offline
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 29/11/2007 at 10:35, xxxxxxxx wrote:

                          its working now, thank you very much!!!

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