Working around missing QuickTime support?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/06/2007 at 00:51, xxxxxxxx wrote:
Sorry, absolutely no clue. This is definetly not my metier. My very guess would have been Paintlib too, but I donΒ΄t have any experience with it.
No help, but a sign of life at least!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/06/2007 at 21:35, xxxxxxxx wrote:
Unfortunately, Paintlib is a mess with missing source/header files and other problems.
For PNG support, libpng is it. Wow! It loads PNGs (even with alpha channels) 5+ times faster than the QuickTime support used by Cinema 4D. I am converting all of my version support to use it instead.
If anyone needs such support for 64-bit Windows (or generally in Cinema 4D), I'd be happy to forward my source.
Thanks,
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/06/2007 at 07:34, xxxxxxxx wrote:
thanks for the info. Glad you found something.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/06/2007 at 11:07, xxxxxxxx wrote:
One thing to note is that libpng doesn't currently come with VS2005, CodeWarrior, or Xcode projects. There is a VS2003 project, but I found it clumsy in conversion and built my own from the zlib static lib project used by the plugin.
Even then, I had to fiddle with this project's build settings to remove 'unresolved external symbol' errors related to libpng during link with my plugin - about three hours of frustration before it started working.
Still dealing with a similar situation in Xcode - unresolved external links which seem to be functions that aren't being included by any of the billion #defines. This will require some detective work.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/11/2007 at 02:20, xxxxxxxx wrote:
Quote: _If anyone needs such support for 64-bit Windows (or generally in Cinema 4D), I'd be happy to forward my source.
>
> * * *
_
Hey Robert,
this is exactly what i was looking for, since all 64-bit/vista users cant run my plugin anymore, it would be great if you could share that piece of code.
thanks in advance!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/11/2007 at 13:03, xxxxxxxx wrote:
Are you looking to use libpng for PNG image file support in these Windows versions?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/11/2007 at 15:20, xxxxxxxx wrote:
yes, or eventually anything else that works
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/11/2007 at 16:56, xxxxxxxx wrote:
You can download a zip containing the following from the link below:
- 64-bit Windows static libs built with VS2005
- Headers for zlib and libpng (libpng requires zlib for compression/decompression)
- Readme.txt to exemplify use of the PngLoad classOf course, you can download the latest zlib and libpng if you need to build the static libs yourself. It is a bit tricky to set up the VS2005 project (as none accompanies these libs).
http://www.kuroyumes-developmentzone.com/_private_/libpng&src.zip;
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/11/2007 at 00:50, xxxxxxxx wrote:
thank you. but i cant download that file. also cant open your site.
can you please mail me the file?
yvescolle at hotmail dot com -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/11/2007 at 08:16, xxxxxxxx wrote:
Can you try the link again and let me know if it works? I just upgraded NAV and, brilliant, it didn't retain any of my previous settings. I can access everything, but can't test offsite. Working on getting the entire server back online. Hopefully the web server is accessible now.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/11/2007 at 10:35, xxxxxxxx wrote:
its working now, thank you very much!!!