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    Row Vector

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 24/11/2006 at 04:34, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R9.507 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi i have got just a little layout problem. I have a description file with some vectors. They are shown as column vectors. Is there a way to show them as row vectors?
      Thx

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/11/2006 at 18:11, xxxxxxxx wrote:

        Can I take a look at your code sample?

        Zaw Min Tun

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 28/11/2006 at 00:03, xxxxxxxx wrote:

          GROUP COM_GROUP
          {
          DEFAULT 1;
          VECTOR COM {UNIT METER; STEP 0.1; CUSTOMGUI SUBDESCRIPTION;}
          }

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          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 28/11/2006 at 01:07, xxxxxxxx wrote:

            The Vector 'customgui' (which is used for all vectors either in dialogs, the Attributes Manager, or elsewhere) only shows vectors as row vectors. As far as I know, there is no way to change it.

            For a dialog, you could set up a set of three gadgets, one for each vector component, and then set them according to the vector component values. You don't get the convenience of GetVector() - you have to use GetReal() for each component gadget.

            For a customgui like in the Attributes Manager, you could do the same thing, but you'd have to do this instead:

            GROUP COM_GROUP
            {
            DEFAULT 1;
            REAL COM_X {...}
            REAL COM_Y {...}
            REAL COM_Z {...}
            }

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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 28/11/2006 at 04:38, xxxxxxxx wrote:

              Ok thanks, thats the same way i tried to avoid the standart notation of vectors

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