Connect, how to?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/08/2006 at 05:31, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.5
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;---------
Is there any way to perform the Connect command on a polygonal object, in COFFEE? I see no such command in the SendModelingCommand command.
And the CallCommand(12144) does nothing, even if I have the relevant objects selected.Rui Batista
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/08/2006 at 09:32, xxxxxxxx wrote:
I use 12144 in Script and it works. Are you sure the objects are selected (either manually or via coffee) before the command is called?
Cheers
Lennart -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/08/2006 at 11:34, xxxxxxxx wrote:
should be MCOMMAND_JOIN for sendmodelingcommand
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/08/2006 at 02:19, xxxxxxxx wrote:
Yes, they are all selected.
And the MCOMMAND_JOIN is not documented in the COFFEE SDK
I will give it a try. Thank youRui Batista