Connect, how to?
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 02/08/2006 at 05:31, xxxxxxxx wrote: User Information: 
 Cinema 4D Version: 9.5
 Platform: Mac OSX ;
 Language(s) : C.O.F.F.E.E ;--------- 
 Is there any way to perform the Connect command on a polygonal object, in COFFEE? I see no such command in the SendModelingCommand command.
 And the CallCommand(12144) does nothing, even if I have the relevant objects selected.Rui Batista 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 02/08/2006 at 09:32, xxxxxxxx wrote: I use 12144 in Script and it works. Are you sure the objects are selected (either manually or via coffee) before the command is called? Cheers 
 Lennart
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 02/08/2006 at 11:34, xxxxxxxx wrote: should be MCOMMAND_JOIN for sendmodelingcommand 
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 THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED On 04/08/2006 at 02:19, xxxxxxxx wrote: Yes, they are all selected. 
 And the MCOMMAND_JOIN is not documented in the COFFEE SDK 
 I will give it a try. Thank you Rui Batista