remove entry in attribute manager
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/01/2006 at 03:11, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.52
Platform: Windows ;
Language(s) : C++ ;---------
Hi,
I create some dynamic sliders in the attribute manager, I want remove some of them using the "remove entry" in the right clicking floating menu.
I have set this parameter:
Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
But the entry is still grayed.
Any idea?
Thank you.
B-> -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/01/2006 at 11:59, xxxxxxxx wrote:
I can't duplicate this. Try setting DESC_REMOVEABLE to TRUE in line 187 of morphmixer.cpp. Then the entry becomes enabled for me. Note that you will then get a MSG_DESCRIPTION_REMOVE_ENTRY message only. Nothing will be removed unless you do it yourself afaics.
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/01/2006 at 00:51, xxxxxxxx wrote:
Thank you,
After looking at my code, I found the mistake: I was changing the parameters of the Slider:
Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
But that was the Checkbox parameters that I had to change.
Morph_Select.SetBool(DESC_REMOVEABLE, TRUE);
Another question: I have to save a custom array in the C4D scene.
Is it possible and Is it true that I have to use the CustomDataType class?
Thank you
B->