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    remove entry in attribute manager

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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 16/01/2006 at 03:11, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.52 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hi,
      I create some dynamic sliders in the attribute manager, I want remove some of them using the "remove entry" in the right clicking floating menu.
      I have set this parameter:
      Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
      But the entry is still grayed.
      Any idea?
      Thank you.
      B->

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 26/01/2006 at 11:59, xxxxxxxx wrote:

        I can't duplicate this. Try setting DESC_REMOVEABLE to TRUE in line 187 of morphmixer.cpp. Then the entry becomes enabled for me. Note that you will then get a MSG_DESCRIPTION_REMOVE_ENTRY message only. Nothing will be removed unless you do it yourself afaics.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 27/01/2006 at 00:51, xxxxxxxx wrote:

          Thank you,
          After looking at my code, I found the mistake: I was changing the parameters of the Slider:
          Morph_Slider.SetBool(DESC_REMOVEABLE, TRUE);
          But that was the Checkbox parameters that I had to change.
          Morph_Select.SetBool(DESC_REMOVEABLE, TRUE); 
          Another question: I have to save a custom array in the C4D scene.
          Is it possible and Is it true that I have to use the CustomDataType class?
          Thank you
           
          B->

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