ExplosionFX API docs?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2005 at 12:29, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; XPRESSO ;---------
Is there any information available for the ExplosionFX
deformer? I'm trying to blow up a critter, which
ExplosionFX does well, but also have the clusters land on
the ground, but I can't find a way to assign any sort of
collision objects.I don't BTW have the Dynamics module (yet). I'm hoping to
pull this off without having to buy it, and I don't think
that it's going to require a totally accurate simulation;
as long as the clusters land and skitter a bit rather than
falling through the floor, it ought to be ok. I was hoping
that I could do this with a bit of COFFEE or XPresso, but
I can't find a way to directly interact with the clusters.Thanks!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/01/2005 at 08:42, xxxxxxxx wrote:
There are no special interfaces to the ExplosionFX object in the API. I'd suggest asking the regular support or consulting the manual. (I don't know the answer myself.)
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/01/2005 at 13:41, xxxxxxxx wrote:
That's a bummer. I'll consult with support. Thanks!