Executing a Redshift texture bake from Python
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Hi - I'm trying to execute a texture bake from an RS BakeSet from Python so we can run these on our render farm (e.g. non-UI session).
I found the functions c4d.utils.InitBakeTexture() and c4d.utils.BakeTexture() but I always get a black image. After a lot of googling I'm beginning to suspect these functions are using the old renderer and not Redshift but all the examples and documentation I can find about executing a Redshift render from Python are for a regular scene render, not a texture bake.
Can you point me to (or provide) an example of how to execute the bake of a RS BakeSet from Python?