Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    What plugin should it be?

    SDK Help
    0
    3
    234
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 05/01/2004 at 06:16, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.100 
      Platform:      
      Language(s) :     C++  ;

      ---------
      Hi,
      I'm studying SDK and just want to creat a little plugin which will copy an omni light to five given points. First I think I should creat an object plugin which will creat/generate five "light" objects in this case, but the SDK said object plugin only generate polygon objects, then which plugin type should I chose in this case?
      Thanks.

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 05/01/2004 at 16:40, xxxxxxxx wrote:

        You could use almost any type of plugin to do this, but the most obvious would be a Menu Plugin, which could have a possible GUI to allow different settings.
        You can indeed use an Object plugin to do what you want, I did this exactly with my PlaceOnPoints plugin (which you can get at http://www.spot4d.co.uk)
        I basically made a copy of the object, without converting it into a polygon. Which is why it will work with lights

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/01/2004 at 03:35, xxxxxxxx wrote:

          Thanks, Geespot,

          1 Reply Last reply Reply Quote 0
          • First post
            Last post