Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Login
    The Maxon SDK Team is currently short staffed due to the winter holidays. No forum support is being provided between 15/12/2025 and 5/1/2026. For details see Maxon SDK 2025 Winter Holidays.

    TP Particle Poly Mesh Collision

    Scheduled Pinned Locked Moved SDK Help
    3 Posts 0 Posters 264 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/12/2003 at 09:54, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.5 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      This may seem like more of a user end question but it does apply here for us.  Does TP Deflector node not support deforming surfaces?  I know it would require retaining the previous vertices for delta eval but this is important.  If deformed surfaces are not supported please inform us so we may implement it. 
      Regards,
      Thomas Cray
      www.cidertank.com

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 08/12/2003 at 05:34, xxxxxxxx wrote:

        No, I don't think it supports deforming surfaces. (I suggest you try it out to be sure, though.)

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 08/12/2003 at 06:36, xxxxxxxx wrote:

          We did test it and it did not work.  The manual did not specifically say it didn't so I thought I would ask to make sure. 
          Regards,
          Thomas Cray
          www.cidertank.com

          1 Reply Last reply Reply Quote 0
          • First post
            Last post