Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Access Unfreeze All in the Object's Coordinate Tab?

    Cinema 4D SDK
    2023 windows python
    2
    3
    447
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      bentraje
      last edited by

      Hi,

      Is there a way to access the Unfreeze All Button in the Object's Coordinate Tab? Specifically, clicking it.
      Searching "Unfreeze All" in the documentation and the forum doesn't yield relevant (or direct results).

      b9a9dc1f-f737-4a60-94af-816097401cf8-image.png

      ferdinandF 1 Reply Last reply Reply Quote 0
      • ferdinandF
        ferdinand @bentraje
        last edited by ferdinand

        Hey @bentraje,

        Thank you for reaching out to us. This is a description, so this button should be clickable via c4d.CallButton. You can find the button ID here (which for me does show up when you search for 'Unfreeze All' in the docs). Lastly, this is a route you can take, but it is a bit brutish. You could also directly deal with the transforms yourself which would be a bit more elegant and flexible.

        Cheers,
        Ferdinand

        MAXON SDK Specialist
        developers.maxon.net

        1 Reply Last reply Reply Quote 1
        • B
          bentraje
          last edited by

          @ferdinand

          Gotcha. Thanks for the response.
          c4d.CallButton(op, c4d.ID_BASEOBJECT_FROZEN_RESET) works as expected.

          1 Reply Last reply Reply Quote 0
          • First post
            Last post