C4D 8.2 SDK?
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/09/2003 at 07:43, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
The promotional page for 8.207 states we should look to plugincafe.com for more information on the updated elements of the SDK within 8.207. Where is it at?[URL-REMOVED]
"a new SDK (for further information see www.plugincafe.com) and much more."
Best Regards,
David Farmer
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/09/2003 at 10:45, xxxxxxxx wrote:
Afaik since version 8, the SDKs are only included in the demo versions or release versions of Cinema 4D. So you´d need to download either the demo or use your cinema 4D version
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/09/2003 at 13:09, xxxxxxxx wrote:
The updated docs for 8.2 aren't finished yet. You are welcome to ask here in the forum if you have specific questions. (You can use windiff to see what has changed in the API. Perhaps I should include such a thing in the docs.)
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/09/2003 at 19:46, xxxxxxxx wrote:
Hello Mikael,
I prefer docs that explain the updated functions, why they are removed, added, or altered. Looking forward to the updated SDK.Regards,
David Farmer -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/09/2003 at 00:34, xxxxxxxx wrote:
Hey, still mad about that unfortunate HyperFile::ReadChannel() trap?
But ok, I'll see if there's time to compile a list of the most important changes and additions. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/09/2003 at 07:06, xxxxxxxx wrote:
Not mad. The ReadChannel was an issue because the change was not documented. The majority of other SDKs we are working with have a list of the updated SDK components when a new version is released. This is the way I wish it was for C4D so I will keep asking everytime a new version is released, or until it is done correctly from my perspective.
Best Regards,
David Farmer