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Ray Tracing In One Weekend
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I have posted my source code for the integration of Peter Shirleys Ray Tracing In One Weekend series to github.
https://github.com/kentbarber/rtow4d
This might be of interest to anyone wanting to play around with writing their own ray tracer.
You can also download a compiled version from here: https://plugins4d.com/Product/FunRay
Cheers,
Kent -
Thanks a lot for doing it and providing it as an open source project!
Cheers,
Maxime. -
Thanks so much for this! A great way to get into the C4D SDK. Such a time saver.
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Cool! Thanks for your community work, Kent!