BaseLink from maxon::Uuid
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I'm experimenting with BasicMicroNode and try to access the Object that is linked through a net.maxon.pattern.node.utility.renderobject node.
How can the Uuid that is output from this node be converted to the BaseObject it represents? -
Hi @affa,
sorry for the late reply, the complete nodes API is not yet available as part of the Cinema 4D API being it in a very fluid state at the moment. The framework currently included in represents a limited portion of it where the function you're attempting to achieve is not possible at the moment. We'll keep update about the future of the Nodes API.
Cheers,
Maxime. -
ok thanks for the info @m_adam.