BaseLink from maxon::Uuid
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 I'm experimenting with BasicMicroNode and try to access the Object that is linked through a net.maxon.pattern.node.utility.renderobject node. 
 How can the Uuid that is output from this node be converted to the BaseObject it represents?
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 Hi @affa, sorry for the late reply, the complete nodes API is not yet available as part of the Cinema 4D API being it in a very fluid state at the moment. The framework currently included in represents a limited portion of it where the function you're attempting to achieve is not possible at the moment. We'll keep update about the future of the Nodes API. Cheers, 
 Maxime.
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 ok thanks for the info @m_adam.