C++ SDK Matrix object style distribution
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Hello!
This is my first post here. See my bio for background.
I have been studying the SDK docs the last two weeks and I'm taking my first steps trying to build plugins for Cinema4D. So I have a question and I'm looking for directions...Does C++ SDK allows you to create some sort of a custom Matrix Object style distribution?
What I want to achieve is a generator/distribution that output point data that can be read by a cloner.
It is important that the points encode position, orientation and size or scale and that the cloner can read that data and apply it to instances. Is this doable with the C++ SDK?
If I have understood the SDK correctly, a point object can only encode position and possibly normals and that won't fulfill the requirements in my case.Any hint or help pointing me in the right direction would be much appreciated.
Thanks in advance!
/Fredrik