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    Dialog window with palette

    Cinema 4D SDK
    python
    2
    3
    606
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    • merkvilsonM
      merkvilson
      last edited by

      How to create dialog window with pre-loaded pallete(l4d file)?

      I'm not talking about BITMAPBUTTON.
      I'm trying to include an actual undockable palette with all palette functionality, such as orientation change, the ability to hide/unhide text, icon size changing functionality, etc.

      I know that I can drag and drop l4d palette file into C4D and it will create a new window with the palette. I also know how to load a palette with Python script, but it will create a palette in its own window. I need to load the palette into my GeDialog window.

      19005a31-7e06-4bb0-a123-9d8e8d291e01-image.png

      i_mazlovI 1 Reply Last reply Reply Quote 0
      • i_mazlovI
        i_mazlov @merkvilson
        last edited by

        Hello @merkvilson ,

        This topic pops up from time to time on the forum and the answer is unfortunatelly still negative: you cannot achieve this.

        Cheers,
        Ilia

        MAXON SDK Specialist
        developers.maxon.net

        1 Reply Last reply Reply Quote 0
        • merkvilsonM
          merkvilson
          last edited by

          Is it possible to save and load the group window in a way similar to the l4d files?

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