BaseFile->Open crash
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/12/2003 at 16:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.206
Platform: Windows ;
Language(s) : C++ ;---------
Hi, this code crashes cinema4d and I don't see whyBool OK=FALSE; Filename File; BaseFile *ExportFilename=NULL; // Show FileSelect dialog if(!File.FileSelect(FSTYPE_ANYTHING,GE_SAVE,NULL)) { MessageDialog("Export Cancelled"); return FALSE; } // Set mouse cursor to a busy sign GeShowMouse(MOUSE_BUSY); GePrint("Before Open"); // Open file for exporting OK = ExportFilename->Open(File, GE_WRITE); GePrint("After Open");
it crashes on the ExportFilename->Open line
What am I doing wrong? -
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On 22/12/2003 at 03:30, xxxxxxxx wrote:
Have you actually allocated the BaseFile? the code above doesn't.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/12/2003 at 10:36, xxxxxxxx wrote:
Thanks, yes I forgot to allocate it
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/02/2005 at 09:53, xxxxxxxx wrote:
how do i have to alloc ?
BaseFile *bfile=NULL;
bfile->Alloc();
bfile->Open(name,GE_WRITE);
crashes again ) : -
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On 12/02/2005 at 10:27, xxxxxxxx wrote:
AutoAlloc<BaseFile> bfile;
if (!bfile) /* panic */
bfile->Open(...);
// do file stuff
bfile->Close();
// bfile is automatically Free()'d when it goes out of scopeor
BaseFile *bfile;
if (!(bfile = BaseFile::Alloc()) /* panic */
bfile->Open(...);
// do file stuff
bfile->Close();
BaseFile::Free(bfile); -
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On 13/02/2005 at 08:48, xxxxxxxx wrote:
thanks, it doesnt crash now,
but my plugin still doesnt create a file ) :
what´s wrong, this timeLONG SMDFilter::Save(PluginSceneSaver *node, const Filename &name, BaseDocument *doc, LONG flags)
{
doc = GetActiveDocument();
BaseObject *obj = doc->GetActiveObject();
if(obj)
{
//IO
AutoAlloc<BaseFile> bfile;
if (!bfile) MessageDialog(" - no file");
bfile->Open(name,GE_WRITE);
bfile->WriteString("Claude Bonet Tags: ");
bfile->Close();
... -
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On 13/02/2005 at 09:20, xxxxxxxx wrote:
Have you checked that 'name' has content and points to a valid path?
I can't see anything obviously wrong, otherwise.
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On 13/02/2005 at 10:17, xxxxxxxx wrote:
BaseFile *file;
file = BaseFile::Alloc();
file->Open(name,GE_WRITE);
file->WriteString("test");
BaseFile::Free(file);
i tried it this way, too
nothing happens, no file created
i can´t see the mistake
could you give me a very little example for a plugin that saves a string to a file, plz ??
thanks -
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On 13/02/2005 at 11:23, xxxxxxxx wrote:
It works fine for me here:
AutoAlloc<BaseFile> bf; if (!bf->Open(presetdirectory,GE_WRITE,FILE_NODIALOG,GE_MOTOROLA)) return FALSE;
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On 13/02/2005 at 12:17, xxxxxxxx wrote:
ok, here is my code, i hope the variable "name" in the save-method is used correctly:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <c4d.h>
class SMDFilter : SceneSaverData
{
public:
virtual LONG Save(PluginSceneSaver *node, const Filename &name, BaseDocument *doc, LONG filterflags);
static NodeData *Alloc(void) { return gNew SMDFilter; }
};LONG SMDFilter::Save(PluginSceneSaver *node,const Filename &name, BaseDocument *doc, LONG flags)
{
doc = GetActiveDocument();
BaseObject *obj = doc->GetActiveObject();
if(obj)
{
//IO
AutoAlloc<BaseFile> bf;
if (!bf->Open(name,GE_WRITE,FILE_NODIALOG,GE_MOTOROLA))
return FALSE;//Polygoncount
char polybuffer [33];
GePrint("all Vertices: ");
GePrint(itoa(static_cast<PolygonObject *>(obj)->GetPointCount(),polybuffer,10));
//Claudebonet test
BaseTag *tag = obj->GetFirstTag();
char ibuffer [33];
int i=0;
while(tag->GetType() == Tclaudebonet)
{
GePrint(".............");
VariableTag *gtag = (VariableTag * )tag;
int cnt = gtag->GetDataCount();
Real *value = (Real * )gtag->GetDataAddress();
//read relevant values
i=0;
for(int a=0; a<cnt; a++)
{
if(value[a]==1.0) i++;
}
GePrint(itoa(i,ibuffer,10));
//go to the next tag
tag = tag->GetNext();
}
}
else MessageDialog(" - no object");
return TRUE;
}
Bool RegisterSMD(void)
{
if(!RegisterSceneSaverPlugin(1111111,"SMDex",0, SMDFilter::Alloc, EXECUTION_RESULT_OK, 0, NULL)) return FALSE;
return TRUE;
}if so, what´s wrong here ?
thanks a lot for your help!!! -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/02/2005 at 12:23, xxxxxxxx wrote:
The rest of the code shouldn´t have an effect on the save operation. The save code is correct, not sure why it doesn´t work for you. I assume it has something to do with the SceneSaver hook. (however I cannot really judge it, as I haven´t used this hook yet).
Mikael probably knows what´s wrong here, so I suggest to wait for his support.
Katachi
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 15/02/2005 at 10:51, xxxxxxxx wrote:
ok, thanks anyway,
i hope Mikael can help me, soon -
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On 28/02/2005 at 13:11, xxxxxxxx wrote:
What return values do you get when not file is created?
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On 28/02/2005 at 17:01, xxxxxxxx wrote:
i dont see any values in return
AutoAlloc<BaseFile> bf;
if (!bf->Open(name,GE_WRITE,FILE_NODIALOG,GE_MOTOROLA))
MessageDialog(" - no -");
"- no -" never appears -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/03/2005 at 06:06, xxxxxxxx wrote:
i made another solution:
----------------------------------------------------------------void writetofile(FILE *fi, String st)
{
char *buffer = bNew char[st.GetLength()+1];
for(int n=0; n < st.GetLength(); n++)
{
buffer[n] = st[n];
}
fwrite(buffer,1,st.GetLength(),fi);
}
LONG SMDFilter::Save(PluginSceneSaver *node,const Filename &name, BaseDocument *doc, LONG flags)
{
doc = GetActiveDocument();
BaseObject *obj = doc->GetActiveObject();
if(obj)
{
CHAR header[80];
ClearMem(header,sizeof(header));
String str = name.GetString(),
slash = "/";
//SUFFIX check
if(str.SubStr(str.GetLength()-4,4) != ".smd") str += ".smd";
LONG count = str.GetCString(header,78,St7bit);
char *ch = bNew char[count+1];
//String to Char
for(int a=0; a < count; a++)
{
if(str[a]=='\') ch[a] = slash[0];
else
ch[a] = str[a];
}
FILE *datei;
datei = fopen(ch,"w+");
if(datei)
{
//file stuff
writetofile(datei,"version 1\n");
writetofile(datei,"nodes\n");
}
fclose(datei);
//... other code