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    SplineMask Render Visibility Not Working

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    • I
      InterfaceGuy
      last edited by

      Hello,

      I think I found a bug with the SplineMask and Sketch and Toon material.
      When I apply the material to it, turning its render visibility off doesn't do anything.

      To replicate:

      • create a spline mask with e.g. a rectangle and a circle as children
      • apply a sketch and toon shader to it
      • try turning off the visibility in renderer

      With regular splines, MoSplines etc. it works as expected.

      Am I missing something?
      If so, help would be appreciated, if not I hope it gets fixed soon.

      Thanks

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      • M
        m_adam
        last edited by

        Hi @InterfaceGuy, this forum is only about Cinema 4D Scripting and plugins, please reach the user support via the maxon website.

        Cheers,
        Maxime.

        MAXON SDK Specialist

        Development Blog, MAXON Registered Developer

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