GetContour and GetVirtualObjects in one Plugin
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 I got a plugin which returns, base on its settings a mesh or a spline. If i create an instance from my plugin using only GetVirtualObjects the Instance of my spline doesn't work. so is there a way to use both in one plugin? 
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 Hi @pyr first of all, in Cinema 4D there is no object that behaves like that. So it's not officially supported but you can get it to work. With that's said I would like to ask for more information. - Do you need input objects?
- Should your object be considered as a spline object or only returning a spline is enough (aka returning a spline into a null)?
 Note that few examples in the GitHub repository can help you: - double_circle, outputs a spline, like a circle spine.
- osffset_y_spline, offsets a spline, based on another input spline.
- rounded_tube, creates an object like the cube object.
 Cheers, 
 Maxime.
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 @pyr You can have both. GetVirtualObjects()is called first, and if you return nullptrGetContour()is called.But you need to register your object with OBJECT_GENERATOR | OBJECT_ISSPLINE.
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 @rsodre works flawless! 
