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    How to use BaseDraw::DrawObject/DrawPolygonObject draw constant color like Display Tag Constant Shading mode

    Cinema 4D SDK
    c++ r20
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    • J
      Jmelon
      last edited by Jmelon

      Hello,
      I m confuse about how to use BaseDraw::DrawObject/DrawPolygonObject draw constant color like Display Tag Constant Shading mode?
      hope for your help!

      1 Reply Last reply Reply Quote 0
      • ManuelM
        Manuel
        last edited by

        Hello,

        Please, use the tags on the thread, we don't know if you are talking about C++ or Python.
        (i guess it's c++ because of the syntax, but that will help the search engine for people coming after us :))

        we have this snippet in the c++ documentation. This could help.

        The context could be important also (running it on a tag, object scenehook ?)

        What does confuse you ?

        Cheers
        Manuel

        MAXON SDK Specialist

        MAXON Registered Developer

        1 Reply Last reply Reply Quote 1
        • J
          Jmelon
          last edited by Jmelon

          @m_magalhaes Thank you, is all right. and sorry for my negligence, I will pay attention next time. πŸ™‚

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          • ManuelM
            Manuel
            last edited by Manuel

            @Jmelon said in How to use BaseDraw::DrawObject/DrawPolygonObject draw constant color like Display Tag Constant Shading mode:

            and sorry for my negligence, I will pay attention next time

            Don't worry at all, it helps us to answer your question faster and searching trough the forum.

            Cheers,
            Manuel

            MAXON SDK Specialist

            MAXON Registered Developer

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