[SOLVED] Disabling Reflection Channel
-
On 24/02/2018 at 00:45, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R18
Platform: Windows ;
Language(s) : C++ ;---------
Hi all,I'm trying to do something rather simple, disable the reflection channel on a material.
I've tried both of these
newMat->SetChannelState(CHANNEL_REFLECTION, false); newMat->SetParameter(MATERIAL_USE_REFLECTION, false, DESCFLAGS_SET_0);
Neither have any effect, however they both work flawlessly in the Python console within c4d.
I'm not having issues setting any other channel, just the reflection channel -
On 26/02/2018 at 09:35, xxxxxxxx wrote:
Hi,
in which context are you trying to do this? Is it a script? Or a scene importer? Or something completely different?
If it's in a SceneLoaderData, you probably have to set REFLECTION_LAYER_IMPORTED.
See here the Material manual. Or this blog post aboutCinema 4D R16 Reflectance channel's API
[URL-REMOVED].
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
-
On 26/02/2018 at 22:53, xxxxxxxx wrote:
Blah I somehow missed that while skimming through the material manual. It is a SceneLoaderData plugin and that absolutely did the trick, thank you Andreas!
my code for reference
newMat->SetChannelState(CHANNEL_REFLECTION, false); newMat->GetDataInstance()->SetBool(REFLECTION_LAYER_IMPORTED, true);