Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Hide Object in Viewport Select [SOLVED]

    Scheduled Pinned Locked Moved PYTHON Development
    4 Posts 0 Posters 342 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H Offline
      Helper
      last edited by

      On 14/10/2016 at 05:08, xxxxxxxx wrote:

      As title.

      I would not want to see some objects.

      Example:  When I use Shift + Right Click, i have the list of objects under mouse position.
      If I would not want to see in this list, the object with name "Cube", how can I do?

      Thanks!

      1 Reply Last reply Reply Quote 0
      • H Offline
        Helper
        last edited by

        On 17/10/2016 at 02:33, xxxxxxxx wrote:

        Hello,

        you can hide an object in the editor viewport by setting the NBit NBIT_EHIDE using ChangeNBit(). See also the C++ documentation on GeListNode: GeListNode Manual.

        best wishes,
        Sebastian

        1 Reply Last reply Reply Quote 0
        • H Offline
          Helper
          last edited by

          On 28/10/2016 at 08:36, xxxxxxxx wrote:

          Hello Runner009,

          was your question answered?

          best wishes,
          Sebastian

          1 Reply Last reply Reply Quote 0
          • H Offline
            Helper
            last edited by

            On 10/11/2016 at 12:46, xxxxxxxx wrote:

            Yes, thanks Sebastian 🙂

            1 Reply Last reply Reply Quote 0
            • First post
              Last post