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    Crash in R17 when Shader is added

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 01/11/2015 at 10:18, xxxxxxxx wrote:

      Hi there,

      you can find the shader plugin on GitHub here. If you open the shader list in a material and add
      a "PyShader" to a material channel, Cinema 4D crashes (instant-exit on Windows). This happens only
      in R17, not in R16 or R15.

      Any idea what's the reason behind it? TIA
      -N

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      • H Offline
        Helper
        last edited by

        On 01/11/2015 at 11:37, xxxxxxxx wrote:

        Update: Probably related to https://developers.maxon.net/forum/topic/9145/12137_undo-loses-stored-data&PID=48189#48189

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        • H Offline
          Helper
          last edited by

          On 02/11/2015 at 03:42, xxxxxxxx wrote:

          Hi Niklas,

          can you do us a favor? We'd like to be sure, that it's exactly the same problem (and not another one that may need further investigation). Could you do a test without your CopyTo() to see, if the crash is fixed?

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          • H Offline
            Helper
            last edited by

            On 02/11/2015 at 23:53, xxxxxxxx wrote:

            Hi Andreas,

            It works when I comment out the CopyTo() method.

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            • H Offline
              Helper
              last edited by

              On 03/11/2015 at 00:08, xxxxxxxx wrote:

              Thanks for testing, Niklas. That's good to know.

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