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    GetAndCheckHierarchyClone & subdivision surfaces ?

    Scheduled Pinned Locked Moved PYTHON Development
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    • H Offline
      Helper
      last edited by

      On 25/07/2015 at 04:45, xxxxxxxx wrote:

      Tried many things, I can't get the poly representation of a subdiv. surface 😞

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      • H Offline
        Helper
        last edited by

        On 27/07/2015 at 06:05, xxxxxxxx wrote:

        Hello,

        Are you using this code in a Python Generator? Please always include the context of your code and your question.

        As described in your other tread ("Custom Subdivide Generator"), GetAndCheckHierarchyClone() does not return an object but a dictionary. Using the "clone" index I have no problems to access the polygon version of a child subdivision surface.

        Best wishes,
        Sebastian

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        • H Offline
          Helper
          last edited by

          On 27/07/2015 at 13:55, xxxxxxxx wrote:

          Yes this is a python generator,
          can you post a code that "works" ? When I try to get the poly representation of the child subdivision surface all I get is:
          <c4d.BaseObject object called 'Subdivision Surface/Null' with ID 5140 at 0x000000E56BA8D150>

          which is a base object

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          • H Offline
            Helper
            last edited by

            On 28/07/2015 at 02:47, xxxxxxxx wrote:

            Hello,

            this code works perfectly fine for me:

              
            result = op.GetAndCheckHierarchyClone(hh,child,c4d.HIERARCHYCLONEFLAGS_ASPOLY,False)  
              
            if result is None:  
                 return None  
              
            polyobj = result["clone"]  
            

            best wishes,
            Sebastian

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            • H Offline
              Helper
              last edited by

              On 28/07/2015 at 03:36, xxxxxxxx wrote:

              Here is an example file
              https://www.dropbox.com/s/ci8x5bsi46vqfcl/subdiv_example.c4d?dl=1

              As you can see the left python generator contains a subdivision object, and it's not converted to polygons.
              However I've converted the right example's content to polygonal object and it works perfectly with a polygonal operation.

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              • H Offline
                Helper
                last edited by

                On 28/07/2015 at 09:26, xxxxxxxx wrote:

                Hello,

                I can confirm some problem in your scene with the very Subdivision Surface object you use. But I cannot reproduce the behavior with a new Subdivision Surface object and a cube. Does this problem only occur with that scene or also with a new scene and new elements?

                Best wishes,
                Sebastian

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                • H Offline
                  Helper
                  last edited by

                  On 28/07/2015 at 11:14, xxxxxxxx wrote:

                  Yes, this happens with every scene and every new element.
                  Can you post the same scene made on your end, so I can test it?

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                  • H Offline
                    Helper
                    last edited by

                    On 29/07/2015 at 10:21, xxxxxxxx wrote:

                    Hello,

                    the Python Generator in this file works perfectly fine for me:

                    [URL-REMOVED]

                    best wishes,
                    Sebastian


                    [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.

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                    • H Offline
                      Helper
                      last edited by

                      On 29/07/2015 at 14:49, xxxxxxxx wrote:

                      I've bean experimenting with this since we've discussed, looks like sometimes it works and sometimes it does not. Sometimes when you play around a lot with the same generator, it suddenly stops working (I have no idea why)

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                      • H Offline
                        Helper
                        last edited by

                        On 30/07/2015 at 09:16, xxxxxxxx wrote:

                        Hello,

                        if you can find a way to reproduce the issue we could file a bug report.

                        Best wishes,
                        Sebastian

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