ShowPopUp with Details? [SOLVED]
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On 11/01/2015 at 02:31, xxxxxxxx wrote:
Dear Python Experts.
I´ve made a plugin which execute the GUI ShowPopUpDialog and populate it with all layer names in the current document. When a names is pressed, the selected objects are added to that layer.
This works perfect, but i would like to get the layer color indicator into the popup aswell.
Is this even possible with the gui.showpopupdialog or do i need to go the GeDialog way?
If i have to go the GeDialog way, can someone push me in the right direction to start of such a custom gui?
Looking forward to hear from you !
Best Regards
Nicolaj -
On 12/01/2015 at 10:45, xxxxxxxx wrote:
Hello,
you can use an icon in the popup menu. Using "& i....&" you can define an icon id that is used for that element:
menu.SetString(c4d.FIRST_POPUP_ID+99,"&i5119&Something")
So you could create preview icons and register them using
RegisterIcon()
[URL-REMOVED]. But I'm not sure if this is a good workflow.If you want to draw something in a GeDialog you may use a
GeUserArea
[URL-REMOVED]. There you can draw whatever you want. You find some code that shows how to use that class in thePy-MemoryViewer.pyp
[URL-REMOVED] example.Best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 12/01/2015 at 10:56, xxxxxxxx wrote:
Hi Sebastian
Thanks for answer, it seems like a Good solution with the Registericon..
But is it possible to colorize the icons?I wan't grab to the color from each layer and link it to the icon in the PopUp
Best Regards
Nicolaj -
On 13/01/2015 at 00:06, xxxxxxxx wrote:
Hello,
when you call RegisterIcon() you register a bitmap. You can fill this bitmap any way you like.
best wishes,
Sebastian -
On 13/01/2015 at 03:16, xxxxxxxx wrote:
I like to extend the question
I try the code of
menu.SetString(19, '&d&i5119& '+group.GetName()); menu.SetString(0, "" ) menu.SetString(31, 'select')
- but I can`t get a disable menu item and a icon
and all following menu item have the same icon
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On 13/01/2015 at 05:11, xxxxxxxx wrote:
Hello,
to disable a menu element
simply add "&d&"
[URL-REMOVED]:menu.SetString(c4d.FIRST_POPUP_ID+100,"&i5150&Something Else &d&")
best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 17/01/2015 at 03:53, xxxxxxxx wrote:
Hi Sebastian
I´m having trouble finding the right code-snippet for filling a bitmap in python.
So far i managed i attach my custom icon to every entry in my popup dialog, but after looking thru the bitmap class, i can´t seem to find anything useful.Best Regards
Nicolaj -
On 19/01/2015 at 01:06, xxxxxxxx wrote:
Hello,
you can set the data of a bitmap using
BaseBitmap.SetPixel()
[URL-REMOVED]. An example can be found inSculptSaveMask.pyp
[URL-REMOVED].A little more comfortable way of filling a bitmap would be to use the
GeClipMap
[URL-REMOVED] class.geClipMap = c4d.bitmaps.GeClipMap() geClipMap.Init(800,600,32) geClipMap.BeginDraw() geClipMap.SetColor(255,0,0) geClipMap.FillRect(0,0,800,600) geClipMap.EndDraw() bitmap = geClipMap.GetBitmap() filename = c4d.storage.SaveDialog(title="Save image") bitmap.Save(filename,c4d.FILTER_TIF)
For questions no longer related to this thread's original topic please open a new thread. Thanks.
best wishes,
Sebastian
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 30/01/2015 at 10:44, xxxxxxxx wrote:
Hello sortsovs,
was your question answered?
Best wishes,
Sebastian -
On 30/01/2015 at 10:52, xxxxxxxx wrote:
Hi Sebastian
Oh Ya, Sorry! How do i close the topic?
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On 02/02/2015 at 03:15, xxxxxxxx wrote:
Hello,
you do not need to close this topic; we will handle this.
Best wishes,
Sebastian