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    SendModelingCommand, MCData result array question

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 15/04/2012 at 14:00, xxxxxxxx wrote:

      GetActiveToolData() get's the tool's container. So that can be used without needing to create a brand new container in your python example.
      I'm also not sure why you're trying to execute the knife tool with SMC after you've asked for the active tool. That seems backwards to me.

      Example:

      import c4d  
      from c4d import documents, utils  
        
      def main() :  
        cube = doc.SearchObject("Cube")  
        c4d.CallCommand(1016030)        #Execute the Knife tool first  
        tool = doc.GetActiveToolData()    #Then ask for the active tool's container data  
          
        tool[c4d.MDATA_KNIFE_RESTRICT] = False  
        tool[c4d.MDATA_KNIFE_MODE] = c4d.MDATA_KNIFE_MODE_PLANE  
        tool[c4d.MDATA_KNIFE_PLANE] = c4d.MDATA_KNIFE_PLANE_YZ  
        tool[c4d.MDATA_KNIFE_PLANE_SLICING] = 1  
        tool[c4d.MDATA_KNIFE_PLANE_CUTS] = 4  
        tool[c4d.MDATA_KNIFE_P1] = c4d.Vector(0,-1000,0)  
        tool[c4d.MDATA_KNIFE_P2] = c4d.Vector(0,1000,0)      
        tool[c4d.MDATA_KNIFE_MODE] = c4d.MDATA_KNIFE_MODE_PLANE  
        for index, value in tool:  
            print '{0} ==> {1}'.format(index, value)  
        c4d.EventAdd()   
          
      if __name__=='__main__':  
        main()
      

      From the recent Python forum thread about executing buttons:
      Yannick wrote: " MDATA_TRANSFER_ marks the end of MDATA_TRANSFER's container entry enumeration; it's not a valid ID. "
      If maxon is consistent. Then that means MDATA_KNIFE_ is also not a valid ID to use with SMC.

      If you are attempting to execute the knife tool without the user hovering the mouse over the object. It's not possible.
      It's been discussed in the archives.

      -ScottA

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 15/04/2012 at 14:26, xxxxxxxx wrote:

        hi,

        thanks for your reply,

        Originally posted by xxxxxxxx

        GetActiveToolData() get's the tool's container. So that can be used without needing to create a brand new container in your python example.
        I'm also not sure why you're trying to execute the knife tool with SMC after you've asked for the active tool. That seems backwards to me.

        i am aware of that, the script was meant to do 2 things, check if SMC behaves differently in 
        python and for loping through the tooldata bc of the active tool (the knife tool). the 
        GetActiveToolData() & bc loop has nothing to do whit the smc part.

        Originally posted by xxxxxxxx

        If you are attempting to execute the knife tool without the user hovering the mouse over the object. It's not possible. It's been discussed in the archives.
        -ScottA

        yes i am trying to run the knife tool without hoovering. i couldn't find any threads on the knife 
        tool & smc. could you provide a link ? what i still don't understand why there is is MDATA_Options
        and what it is used for.

        Originally posted by xxxxxxxx

        Yannick wrote: " MDATA_TRANSFER_ marks the end of MDATA_TRANSFER's container entry enumeration; it's not a valid ID. "

        ok this makes sense, however a better naming would clearify things alot, olight ends with
        LIGHT_END_, much better imho.

        1 Reply Last reply Reply Quote 0
        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 15/04/2012 at 14:38, xxxxxxxx wrote:

          Here's one thread. But I think remember seeing more than just this one. This is just the first one I picked after doing a search for "knife tool" :
           https://developers.maxon.net/forum/topic/2694/2066_knife-tool-in-version-9&KW=Knife+Tool&PID=7950#7950

          FYI:
          Just in case you don't already know this. Use the advanced search. And set the "Find Posts" option to "Any Date" to see all the really old archived threads.

          I would really like to know how to change the knife tool's mode in C++ myself.
          I can't understand why my SetParameter() code isn't working.

          -ScottA

          1 Reply Last reply Reply Quote 0
          • H
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 16/04/2012 at 04:53, xxxxxxxx wrote:

            Hi,

            Originally posted by xxxxxxxx

            I would really like to know how to change the knife tool's mode in C++ myself.
            I can't understand why my SetParameter() code isn't working.

            You should use a GeData and its Set*() method:

            GeData data;
            data.SetLong(MDATA_KNIFE_MODE_LOOP);
            tool->SetParameter(DescID(MDATA_KNIFE_MODE), data, DESCFLAGS_SET_0);
            
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            • H
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 16/04/2012 at 07:08, xxxxxxxx wrote:

              so it still applies, that we cannot use smc knifetool without mouse input, we are not able to set
              the knife vectors with MData_Options somehow ?

               Vector MDATA_KNIFE_P1;
              
                Vector MDATA_KNIFE_V1;
              
                Vector MDATA_KNIFE_P2;
              
                Vector MDATA_KNIFE_V2;
              
              1 Reply Last reply Reply Quote 0
              • H
                Helper
                last edited by

                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                On 16/04/2012 at 08:37, xxxxxxxx wrote:

                Thanks Yannick,
                That code works if the knife tool is already open. But it still crashes C4D when used like this:

                    doc->SetAction(ID_MODELING_KNIFE_TOOL); //Executes the knife tool  
                  
                  LONG tool_id = doc->GetAction();  
                  BasePlugin *tool = NULL;  
                  tool = FindPlugin(tool_id, PLUGINTYPE_TOOL);  
                  if (!tool) return FALSE;  
                  
                  if (tool)  
                  {  
                  GeData data;  
                  data.SetLong(MDATA_KNIFE_MODE_LOOP);  
                  tool->SetParameter(DescID(MDATA_KNIFE_MODE), data, DESCFLAGS_SET_0); //<---CRASHES!!  
                  tool->SetParameter(DescID(MDATA_KNIFE_RESTRICT), FALSE, DESCFLAGS_SET_0);       //Turns off the restrict option  
                  tool->SetParameter(DescID(MDATA_KNIFE_CONSTRAIN_THETA), .65, DESCFLAGS_SET_0);  //Sets the value to 37.242°  
                  }
                

                I'm not positive about this. But it seems like the knife tool is still loading(or the open dialog plugin doesn't see it as loaded yet) when SetParamerter() kicks in. So it crashes.
                Is there a better way to execute the knife code like this?

                -ScottA

                1 Reply Last reply Reply Quote 0
                • H
                  Helper
                  last edited by

                  THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                  On 16/04/2012 at 09:57, xxxxxxxx wrote:

                  The safest way to change a tool settings is to access its data container calling GetToolData() :

                  BaseContainer* data = GetToolData(doc, ID_MODELING_KNIFE_TOOL);
                  data->SetLong(MDATA_KNIFE_MODE, MDATA_KNIFE_MODE_LOOP);
                  

                  This way it works if the tool is open or not.

                  1 Reply Last reply Reply Quote 0
                  • H
                    Helper
                    last edited by

                    THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                    On 16/04/2012 at 11:07, xxxxxxxx wrote:

                    OK thanks.

                    This advice contradicts the sticky posted here about always using Get&Set parameter() instead of BaseContainers. So I try not to use BaseContainers as much as possible.
                    But I realize in programming there are no absolutes. And sometimes you have no choice.

                    Still. I suppose this could maybe confuse some people.

                    -ScottA

                    1 Reply Last reply Reply Quote 0
                    • H
                      Helper
                      last edited by

                      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                      On 18/04/2012 at 04:27, xxxxxxxx wrote:

                      i have replaced the smc with my own code , so i do not need this specific example anymore, 
                      but i still would really like to know, how we are supposed to use MDATA_Options.

                      1 Reply Last reply Reply Quote 0
                      • H
                        Helper
                        last edited by

                        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                        On 18/04/2012 at 07:11, xxxxxxxx wrote:

                        MDATA_Options doesn't exist in the SDK. It's just a group of all container IDs for modeling commands.
                        In the documentation IDs are grouped for better indexing.

                        1 Reply Last reply Reply Quote 0
                        • H
                          Helper
                          last edited by

                          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                          On 18/04/2012 at 08:06, xxxxxxxx wrote:

                          so, we have to write the ids from MData_Options into the bc of the respective tool to 
                          use them or aren't we allowed to use the ids at all ? sorry, i still don't get it.

                          1 Reply Last reply Reply Quote 0
                          • H
                            Helper
                            last edited by

                            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                            On 19/04/2012 at 00:11, xxxxxxxx wrote:

                            Originally posted by xxxxxxxx

                            so, we have to write the ids from MData_Options into the bc of the respective tool to 
                            use them or aren't we allowed to use the ids at all ? sorry, i still don't get it.

                            Yes you can use the IDs listed in MData_Options. For example MDATA_CURRENTSTATETOOBJECT_INHERITANCE, MDATA_CURRENTSTATETOOBJECT_KEEPANIMATION and MDATA_CURRENTSTATETOOBJECT_NOGENERATE for MCOMMAND_CURRENTSTATETOOBJECT.

                            And the IDs from MData_Options are placed under their related command in SendModelingCommand() documentation.

                            1 Reply Last reply Reply Quote 0
                            • H
                              Helper
                              last edited by

                              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                              On 19/04/2012 at 03:34, xxxxxxxx wrote:

                              hi,

                              thanks for the clarification. that i wasn't able to set the vectors for the knife tool is just a limitation 
                              of the knifetool  ?(i am aware that my orginal apporach to write these vectors into a seperate bc, 
                              which i tried to write into the id MDATA_KNIFE_ was wrong, i also tried to write these values directly 
                              into the ModellingCommandData bc.)

                              1 Reply Last reply Reply Quote 0
                              • H
                                Helper
                                last edited by

                                THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

                                On 19/04/2012 at 08:54, xxxxxxxx wrote:

                                Originally posted by xxxxxxxx

                                that i wasn't able to set the vectors for the knife tool is just a limitation 
                                of the knifetool ?

                                I contacted the developers on this.

                                1 Reply Last reply Reply Quote 0
                                • H
                                  Helper
                                  last edited by

                                  On 29/01/2013 at 07:23, xxxxxxxx wrote:

                                  Hi,

                                  A recent thread made me remember that I got some months ago an interesting code snippet from the developers that was showing how to send a knife modeling command.

                                  What's most important to understand is: MDATA_KNIFE_P1, MDATA_KNIFE_P2, MDATA_KNIFE_V1 and MDATA_KNIFE_V2 have to be given in world space.
                                  For this purpose we can use the handy conversion methods of BaseView (parent class of BaseDraw). In the example we call BaseView.SW() to convert screen space coordinates to world space.
                                  v1 and v2 are basically vectors showing away from the camera (and going through p1/p2). v1 % v2 build the normal of the cutting plane.

                                  The following example will show how to cut the selected spline just in the middle of the view:

                                  import c4d
                                  from c4d import utils
                                    
                                    
                                  def SplineCutter(doc, op, bd, x1, y1, x2, y2, bSelect) :
                                      
                                      p1 = bd.SW(c4d.Vector(x1, y1, 0.0))
                                      v1 = bd.SW(c4d.Vector(x1, y1, 100.0)) - p1
                                      p2 = bd.SW(c4d.Vector(x2, y2, 0.0))
                                      v2 = bd.SW(c4d.Vector(x2, y2, 100.0)) - p2
                                      
                                      bc = c4d.BaseContainer()
                                      bc.SetVector(c4d.MDATA_KNIFE_P1, p1)
                                      bc.SetVector(c4d.MDATA_KNIFE_P2, p2)
                                      bc.SetVector(c4d.MDATA_KNIFE_V1, v1)
                                      bc.SetVector(c4d.MDATA_KNIFE_V2, v2)
                                      bc.SetBool(c4d.MDATA_KNIFE_RESTRICT, False)
                                      bc.SetBool(c4d.MDATA_KNIFE_SELECTCUTS, bSelect)
                                      
                                      if op is not None and op.CheckType(c4d.Ospline) :
                                      
                                          utils.SendModelingCommand(command = c4d.MCOMMAND_KNIFE,
                                                                    list = [op],
                                                                    bc = bc,
                                                                    doc = doc,
                                                                    flags = c4d.MODELINGCOMMANDFLAGS_CREATEUNDO)
                                          c4d.EventAdd()
                                    
                                    
                                  def main() :
                                      
                                      bd = doc.GetActiveBaseDraw()
                                      frame = bd.GetFrame()
                                      middleX = (frame['cr']-frame['cl'])/2
                                      
                                      SplineCutter(doc, op, bd, middleX, frame['ct'], middleX, frame['cb'], True)
                                      
                                    
                                  if __name__=='__main__':
                                      main()
                                  

                                  You can then modify the call to SplineCutter() in main() to use other coordinates from the mouse, a tool etc. You can also 'play' with others MDATA_KNIFE_ options.

                                  EDIT: Fixed the code.

                                  1 Reply Last reply Reply Quote 0
                                  • H
                                    Helper
                                    last edited by

                                    On 29/01/2013 at 09:17, xxxxxxxx wrote:

                                    hey, thanks for the clarification 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • H
                                      Helper
                                      last edited by

                                      On 29/01/2013 at 11:32, xxxxxxxx wrote:

                                      Hello Yannick
                                      Please correct your code(if you tested it?!), if you want to post right example for help:
                                      1. console displays: AttributeError: 'c4d.SplineObject' object has no attribute 'IsInstanceOf'
                                      2. even seems code was wrote from scratch : bc.SetVector( c4d., v2) - > bc.SetVector(c4d.MDATA_KNIFE_V2, v2)

                                      Any way, data from bc for SendModelingCommand, should be based on bd data?... For example
                                      c4d.ID_MODELING_POINT_ADD_TOOL at bc[c4d.MDATA_ADDPOINT_POINT] = gm.Mul(poly_center(op, i)) # vector data

                                      1 Reply Last reply Reply Quote 0
                                      • H
                                        Helper
                                        last edited by

                                        On 30/01/2013 at 00:17, xxxxxxxx wrote:

                                        Originally posted by xxxxxxxx

                                        Please correct your code(if you tested it?!), if you want to post right example for help:
                                        1. console displays: AttributeError: 'c4d.SplineObject' object has no attribute 'IsInstanceOf'

                                        Yes, I tested the code (of course!) but I ported the code from C++ and used a recent version of CINEMA where C4DAtom.IsInstanceOf() is defined. With R14.034 and older releases we have to call C4DAtom.CheckType() instead.

                                        Originally posted by xxxxxxxx

                                        2. even seems code was wrote from scratch : bc.SetVector( c4d., v2) -   bc.SetVector(c4d.MDATA_KNIFE_V2, v2)

                                        This is an edition 'cut and copy' mistake when I wrote my post. I should have checked it and its embedded code before posting.

                                        Originally posted by xxxxxxxx

                                        Any way, data from bc for SendModelingCommand, should be based on bd data?... For example
                                        c4d.ID_MODELING_POINT_ADD_TOOL at bc[c4d.MDATA_ADDPOINT_POINT] = gm.Mul(poly_center(op, i)) # vector data

                                        The knife example only uses the BaseDraw to convert points from screen to world coordinates. This is not needed for the setup of all modeling commands.

                                        1 Reply Last reply Reply Quote 0
                                        • H
                                          Helper
                                          last edited by

                                          On 30/01/2013 at 10:32, xxxxxxxx wrote:

                                          Hello.
                                          Thank you for clarification.

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