GeGetFileTime / LocalFileTime
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2009 at 11:10, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r11
Platform: Windows ;
Language(s) : C++ ;---------
Hi there,
i am having a problem with LocalFileTime.. i get an error that ft is not initialized.> `
\> \> LocalFileTime *ft; \> ft->Init(); \> GeGetFileTime(GeGetPluginPath() + Filename(fn),GE_FILETIME_CREATED,ft); \>`
would be cool if someone can push me into the right direction..
thanks and cheers,
ello -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2009 at 12:05, xxxxxxxx wrote:
You can't call a method from the pointer without allocating an instance of the class. I'd simply use a heap instance:
LocalFileTime ft;
ft.Init();
GeGetFileTime(....,&ft;);If that doesn't work for some reason, then allocate an instance:
LocalFileTime* ft = gNew LocalFileTime;
...
// And then free it when done!
gDelete(ft); -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 17/06/2009 at 13:35, xxxxxxxx wrote:
thank you! allocating works...