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  • draw line into 3d Space with two mouse clicks

    Moved python
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    ManuelM
    hi, it looks correct. Of course be sure to retrieve a unique id here, from the top bar. (the icon plugin ID) Feel free to ask questions. Cheers, Manuel
  • Set Keyframe Color?

    r21 python
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    478 Views
    B
    Thanks for the confirmation
  • Get edges segments in a polygon object

    python r21
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    FlavioDinizF
    Awesome @m_magalhaes, works perfect now! Thank very much! Flavio
  • Threading & job questions

    r20 r21 maxon api c++
    6
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    ManuelM
    hello, wow sorry this went out of my scope. Anything to add or can we set this thread to solved ? Cheers, Manuel
  • 0 Votes
    11 Posts
    2k Views
    r_giganteR
    Well @pyxelrigger thanks for clarifying the final scope. Since, as already stated, folding or unfolding a scene entry doesn't generate any valuable message to be intercepted, the sole - brute force - hack you might try to implement in Python would be to implement a MessageData plugin which constantly checks for the folded/unfolded state of the entries in the scene and eventually delete the unfolded one. This approach carries strong performances penalties to the whole Cinema 4D UI because you need to constantly traverse the scene and depending on the scene size this could strongly affect Cinema performances. If there are no further question please mark the thread as solved. Best, R
  • How do I access Redshift AOV settings from Python?

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    lasselauchL
    Wow, thanks for the example, @r_gigante. Was it always possible to import a redshift module? Or is there any info from which version on (C4D / Redshift) this is possible!? Thanks, Lasse
  • Exporting Polygonized scene

    python r20
    8
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    8 Posts
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    R
    You're welcome, Manuel. Actually, I usually prepare all the textures and mapping to be in UVW mapping, when texturing is required. But, mainly, what I need is exporting geometry that is animated.
  • This topic is deleted!

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  • Loading BaseBitmap from memory

    r20 python
    5
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    5 Posts
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    P
    Thanks, I understand. I am now going to do it outside DrawMsg in parallel (thread) plugin. See my other post. https://developers.maxon.net/forum/topic/12310/best-plugin-type-for-background-thread-processing -Pim
  • Layers with the same name?

    r20 python
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    10 Posts
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    M
    Since R21 sp1 issue regarding ByteSeq not being able to be printed in the Python Console is resolved. Cheers, Maxime.
  • Custom menu in C4D top menu bar with custom Python commands

    Moved
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    7 Posts
    3k Views
    M
    The issue about PYTHONPATH is now resolved in R21 Sp2. Cheers, Maxime
  • DescID shift operator

    classic api python r21
    4
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    4 Posts
    499 Views
    M
    This bug is now resolved in R21 sp2. Cheers, Maxime
  • gui.TreeViewFunctions.InputEvent arguments error

    python
    3
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    3 Posts
    395 Views
    M
    This bug is now resolved in R21 sp2. Cheers, Maxime
  • SculptObject GetPolygonCopy() documentation

    python r20 r21
    5
    1 Votes
    5 Posts
    779 Views
    M
    Hi, This is solved in the last documentation update. Cheers, Maxime.
  • BaseBitmap.ScaleIt Documentation

    python
    3
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    3 Posts
    410 Views
    M
    Hi, This is solved in the last documentation update, see BaseBitmap.ScaleIt. Cheers, Maxime.
  • Cinema 4D R21.2 Service Release availability

    Locked c++ python r21
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    No one has replied
  • SetBit vs. SetAllBits etc... flags documentation?

    r21 python
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    3 Posts
    408 Views
    CairynC
    @m_adam Thanks for the info! I knew I was still missing a few flags
  • Python Volume access

    Moved r20
    6
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    6 Posts
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    rsodreR
    @m_adam got it! it's working now. The final code for my float sdf exporter is here.
  • Notarization and Older Version of C4D

    13
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    D
    @r_gigante @kbar Thanks for the infomation. I assumed that was the case and it makes sense, I'm just reluctant to stop supporting older versions of Cinema but it might be time. Riccardo, I think I was using the incorrect version of osX or XCode, not sure which, but using your codesign worked when I moved onto a later version of both and it is correctly signing my R20 compiles. Thanks both of you for all of the help and clarifying of notarization. Dan
  • Advice for storing animation in a Hyperfile

    python sdk
    4
    0 Votes
    4 Posts
    562 Views
    ?
    Additional information here: https://developers.maxon.net/forum/topic/12295/bug-with-getlink-setlink-hyperfile/3 Thank you @m_magalhaes & @r_gigante!