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    1. Maxon Developers Forum
    2. Virtualritz
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    Posts made by Virtualritz

    • Node ID relevant bits?

      When calling FindUniqueID() for a node, I always get returned a 128 bit block of memory with the first 96 bits looking identical for any node I queried so far in any scene.

      Is it safe to assume I can throw these away so I'm left with a neat, 32 bit GUID?

      posted in Cinema 4D SDK
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      Virtualritz