@m_magalhaes Is there a way to get Cinema4D to update the object identifier ? When I import an alembic file, Cinema4D builds a hierarchy and all the paths recursively. Is there a way to tell Cinema4D to rebuild that hierarchy or is deleting and re-importing the only way to get the object identifier rebuilt ?
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Best posts made by nicholas_yue
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RE: Post import - Updating alembic path does not update scene ?
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Keeping text and edit UI component horizontally
Hi,
I have difficulty keeping the label for a edit UI component on the same line with the following code. I want the FRAME_CHUNK_EDIT to the right of FRAME_CHUNK_LABEL
def CreateLayout(self) : ''' Frame Chunk size, Render folder prefix Frame range (start, end) ''' self.GroupBegin(id=1013, flags=c4d.BFH_SCALEFIT, cols=1) # self.GroupBegin(id=1014, flags=c4d.BFH_SCALEFIT|c4d.BFV_SCALEFIT, cols=1) self.AddStaticText(FRAME_CHUNK_LABEL, c4d.BFV_MASK, name="Frame Chunk size") self.AddEditNumberArrows(FRAME_CHUNK_EDIT, c4d.BFV_MASK, initw=100) self.GroupEnd() # self.AddButton(SUBMIT_BUTTON, c4d.BFV_MASK, initw=100, name="Submit") self.GroupEnd() return True
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