Cannot say it about recent versions but had exactly those troubles back in the day during production. We were using Riptide (IIRC) to import OBJ so that we could apply baked animation from point caches.
Cannot say it about recent versions but had exactly those troubles back in the day during production. We were using Riptide (IIRC) to import OBJ so that we could apply baked animation from point caches.