Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Recent
    • Tags
    • Users
    • Login
    1. Maxon Developers Forum
    2. mafster
    3. Topics
    M
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 12
    • Groups 0

    Topics

    • M

      controlled rendering programmatically

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK sdk python
      3
      0 Votes
      3 Posts
      552 Views
      ManuelM
      hi, without any further feedback, this thread will be considered as solve tomorrow. Cheers Manuel
    • M

      How to identify and access a CTrack using it's ID "CTsound"

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20
      3
      0 Votes
      3 Posts
      628 Views
      S
      Hello, just for your information: you find more about CTracks in the CTrack Manual and more information on DescIDs and DescLevels in the DescID Manual. best wishes, Sebastian
    • M

      Unable to kill my C4DThread

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
      8
      0 Votes
      8 Posts
      2k Views
      r_giganteR
      Hi Mafster, thanks for following up. The documentation here properly indicates that passing no parameter to Wait() is passing True. Long story short, this value is required in order to avoid Cinema being stuck on waiting for the thread to end. Hoping this helps in solving the issue, give best. Riccardo
    • M

      access sound attributes using python API

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python
      7
      0 Votes
      7 Posts
      2k Views
      M
      Hey @mrittman, i cant find the id names in documentation but i think CID_SOUND_START would be the timecode of when the audio starts (notice you are assigning a BaseTime object to it) CID_SOUND_NAME which i'm using is the audio file path. My application is taking the audio file path and the image sequence output (as defined by the render output settings) and combining them via a subprocess using ffmpeg. If there was a way i could do it straight through c4d id prefer that! Mainly cos ffmpeg is a mission! especially when you need to shift/delay audio and what not.
    • M

      Render from picture viewer programatically

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python windows
      2
      0 Votes
      2 Posts
      521 Views
      r_giganteR
      Hi mafster, thanks for reaching out us. With regard to accessing images being available in the Picture Viewer, I'm sorry to confirm that there is no PictureViewer-related classes/functions exposed in the API. This is valid for both C++ and Python API. Best, Riccardo