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    1. Maxon Developers Forum
    2. dkiese
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    Best posts made by dkiese

    • RE: R19 Python Multipass (Arnold)

      Hi Riccardo,

      I spoke with SolidAngle. Eventhough the problem has nothing to do with Arnold, they helped us to solve the issue.
      There is a different behavior on Python when using BaseBitmap and MultipassBitmap for multiple renders.
      We render thousands of elements from the object tree in C4D.
      When you reuse a BaseBitmap the depth information will be saved for every element.
      However when you do the same with a MultipassBitmap, it will only store the depth information for the first element.
      Strangely this does not apply to the beauty image.

      The solution is simple. We set up a new MultipassBitmap for every render call.
      In hindsight, we should have initiated a new bitmap even for the BaseBitmap.

      Thank you for time,
      David

      posted in Cinema 4D SDK
      D
      dkiese