Sweep a spline (pipe script)
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On 04/02/2017 at 08:53, xxxxxxxx wrote:
Hello -
I'm in need of a script that can instantly sweep a spline with a circle. This is something like a script I found a long time ago called pipoficator. For some reason it won't work right with the new R18. Any chance I can get help with this? Thanks so much.
Greg
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On 06/02/2017 at 16:07, xxxxxxxx wrote:
Coded in 5 min and I guess the code it's self explanatory but if you want more information feel free to ask
import c4d def main() :   spline = op      test_spline = spline.GetRealSpline()   if not test_spline:     return      doc.StartUndo()   sweep = c4d.BaseObject(c4d.Osweep)      doc.AddUndo(c4d.UNDOTYPE_NEW, sweep)   sweep.InsertAfter(spline)      doc.AddUndo(c4d.UNDOTYPE_HIERARCHY_PSR, spline)   spline.InsertUnder(sweep)      circle = c4d.BaseObject(c4d.Osplinecircle)   circle[c4d.PRIM_CIRCLE_RADIUS] = 10 #change the radius of the circle here   doc.AddUndo(c4d.UNDOTYPE_NEW, circle)   circle.InsertUnder(sweep)      doc.EndUndo()   c4d.EventAdd()    if __name__=='__main__':   main()
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On 06/02/2017 at 23:25, xxxxxxxx wrote:
I think, there's a small bug when adding the last undo step. There it probably should be circle instead of sweep.
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On 07/02/2017 at 08:37, xxxxxxxx wrote:
Thanks I corrected it
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On 07/02/2017 at 18:22, xxxxxxxx wrote:
gr4ph0s!!!! Thank you so much!!! You are awesome for doing that so quickly. Works great!
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On 07/02/2017 at 18:23, xxxxxxxx wrote:
Andreas Block, thank you for your help as well!
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On 07/02/2017 at 23:42, xxxxxxxx wrote:
Hi Greg,
I've not done much here. But, please, just Andreas is enough.