Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Opening another window

    SDK Help
    0
    2
    423
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 13/01/2003 at 08:45, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.015 
      Platform:    Mac  ;  
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      I have created a dialog for a plug-in using Resedit.
      One of the things I would like to do was to open another window to show a help text. Is there any way to do it from within COFFEE of must I create another layout in Resedit. I don't need a complicated window. Just a multiline text field and one OK button.
      Thank you in advance.

      Rui Batista

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 13/01/2003 at 09:49, xxxxxxxx wrote:

        Create a new dialog class and open it just the way you opened your first dialog. That´s all. Maybe considering taking a modal dialog so the user is forced to close it before he keeps on working with the "normal" plugindialog.
        You can of course add manually the dialog fields, but that way it is hardcoded and doesn´t have multilanguage support. But if you only need a multiline text field and an ok button there shouldn´t be much to translate. 🙂
        Do not forget you need a second unique ID from the plugincafe for each new dialog you open as far as I can remember.
        Best
        Samir

        1 Reply Last reply Reply Quote 0
        • First post
          Last post