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    cinema static lib?

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    • H
      Helper
      last edited by

      On 28/11/2015 at 09:33, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   16+ 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      Hi,

      I see that the xcode cinema framework project is producing two library versions:
      cinema.framework.a and cinema.framework_static.a

      The only difference in the build settings seems to be a preprocessor definition MAXON_API_STANDALONEAPP

      So I am assuming, if I wanted to link against the API in a static library of mine for example, I can link against the static version of the framework (though the preprocessor def is nowhere used which makes the whole thing obsolete somehow)?

      Could you shed some light?
      Thanks

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      • H
        Helper
        last edited by

        On 01/12/2015 at 05:18, xxxxxxxx wrote:

        Hi Katachi,

        you can (and should) completely ignore cinema.framework_static.a.
        Its existence has internal reasons.

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        • H
          Helper
          last edited by

          On 01/12/2015 at 05:26, xxxxxxxx wrote:

          ok thanks!

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