How to Access "Auto Redraw" [SOLVED]
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On 22/09/2015 at 04:23, xxxxxxxx wrote:
Under Character >> Manager there is the Auto Redraw function.
How can I access (read and write) these Auto Redraw options (Enable and Time in ms) in my Command Plugin?-Pim
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On 23/09/2015 at 01:57, xxxxxxxx wrote:
Hello,
the settings displayed in the "Automatic Redraw" dialog are actually stored in the BaseDocument using the internal IDs 100001625 and 100001626. Using these IDs you can read the values. If you change these values you have to call EventAdd() to update the dialog.
Please notice that these are internal IDs that may change in the future.
Best wishes,
Sebastian -
On 23/09/2015 at 04:43, xxxxxxxx wrote:
Great, thank you.