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    Vertex Position

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 19/12/2002 at 13:10, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   7.3 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi
      Is there any way to find the position of vertex after deformations in v7.3?

      Thanks
      Santiago

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 19/12/2002 at 16:12, xxxxxxxx wrote:

        No, not directly. You will have to convert it first with CURRENTSTATETOOBJECT (Sendmodelingcommand) but that´s rather slow in COFFEE. But also depends on what you want to do.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 19/12/2002 at 17:00, xxxxxxxx wrote:

          Hi
          I want to add collision detection to a bone but I would need it to detect the geometry after it is deformed by a bone chain.
          Is there any way to achieve this?
          Thanks
          Santiago

          1 Reply Last reply Reply Quote 0
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